Universal Studios Mobile
Built advanced AI-based in-park food ordering that tracks guests around the park with biometrics, allowing users to pick up their order at the location nearest to them.
There’s a new builder in town.
I build mobile apps, AI products, and custom software with a premium, responsive-first UI—optimized for performance, accessibility, and conversion.
WORK
Three pillars: Mobile, AI, and Custom Development.
Mobile
Native/Native-feeling apps, fast UX, clean state, shipped to users.
Built advanced AI-based in-park food ordering that tracks guests around the park with biometrics, allowing users to pick up their order at the location nearest to them.
Created the My American Express Travel experience and designed the app with a social-media-like virtual travel flow.
Designed the BMI Music application experience.
3 items
AI
Applied AI: productized, measurable, and engineered for reliability.
Designing a complete AI RAG implementation for handling HIPAA patient data securely with AI.
1 item
Custom
Bespoke builds: integrations, automation, dashboards, and web apps.
0 items
CAPABILITIES
Things I often get asked.
Backend and platform work first: services, integrations, event-driven pipelines, and cloud-native data layers. I also partner with mobile teams and product stakeholders when the roadmap needs a senior engineer who can own architecture and still ship.
Strong JVM / Spring ecosystem work, domain-driven boundaries, CQRS-style flows where they earn their keep, and Kafka-style messaging with real operational discipline. On the cloud side I’m comfortable with the usual managed data, cache, config, secrets, and observability primitives end to end.
Failure modes are part of the design: timeouts, retries with backoff, circuit breakers, bulkheads, and dead-letter paths when streams are involved. I treat vendor APIs and SDKs like production dependencies, not demo wiring.
I’ve built and led mobile experiences and still collaborate closely with native iOS and Android engineers. My sweet spot is making sure clients, APIs, and events stay coherent while the product team moves fast.
Yes — large, legacy-adjacent systems with real users are familiar territory. I focus on understanding domain boundaries first, then tightening architecture, observability, and delivery without stopping the world.
Project-based scopes with clear milestones work best. After a short discovery — sometimes async, sometimes a call — I’ll propose a fixed fee or phased plan so you always know what you’re buying.
Depends on surface area and risk. Small integrations or well-bounded features might be weeks; platform or architecture-heavy work often runs on the order of several weeks to a couple of months. I’ll be explicit about unknowns up front.
A deposit to kick off, then milestone or phase invoicing, with a final balance tied to acceptance. For longer engagements we can align payments to sprint or phase boundaries.
Yes. I’m used to async communication, overlapping hours, and written specs that survive time zones.
I reserve some capacity for mission-driven work at reduced rates when schedules align. Ask — worst case I’ll point you to someone better suited.
Shipping something that holds up on game day — when metrics, logs, and calm teammates tell you the design worked. That and translating messy real-world problems into something maintainable.
Scope creep disguised as small asks, and perfectionism. I counter both with clear boundaries, incremental delivery, and honest estimates.
Great systems should feel invisible to users: fast, predictable, and honest about errors. I care about the experience from API to app, not just pretty screens.
Near-black slate backgrounds with soft ink (#f5f5f7) type, cool blue-grays for structure, and a restrained violet or blush accent when you need warmth without noise.
Travel, live events when I can, and side projects that let me try new tools without a deadline breathing down my neck.
CONTACT
Reach out any time — I respond quickly.
With appreciation,
Adam Gaines